Message boards : Number crunching : Minirosetta 3.46
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TJ Send message Joined: 29 Mar 09 Posts: 127 Credit: 4,799,890 RAC: 0 |
Were these new jobs set up this way, or was this an oversight? I've already lost a number of hours/days of crunching because of this issue before I got an idea of what was happening. Is there a reasonable workaround for this problem? Thanks. Does that mean that when I set the runtime at i.e. 2 hours, a Rosetta WU will be finished within 2 hours? I have not set anything there at the moment and WU's take around 5 hours to finish. Greetings, TJ. |
dcdc Send message Joined: 3 Nov 05 Posts: 1831 Credit: 119,627,225 RAC: 11,586 |
Were these new jobs set up this way, or was this an oversight? I've already lost a number of hours/days of crunching because of this issue before I got an idea of what was happening. Is there a reasonable workaround for this problem? Thanks. It's a preference rather than a hard limit. If the decoys are small/quick to run in comparison to your preference time then there's a good chance that Rosetta will be able to complete the task near your target time, but it has to complete a minimum of one decoy so if one decoy takes longer than the run time then you'll be over the time limit. I guess if the decoys are very variable in run-time then that'll also reduce Rosetta's prediction accuracy on run-time. |
TJ Send message Joined: 29 Mar 09 Posts: 127 Credit: 4,799,890 RAC: 0 |
It's a preference rather than a hard limit. If the decoys are small/quick to run in comparison to your preference time then there's a good chance that Rosetta will be able to complete the task near your target time, but it has to complete a minimum of one decoy so if one decoy takes longer than the run time then you'll be over the time limit. I guess if the decoys are very variable in run-time then that'll also reduce Rosetta's prediction accuracy on run-time. Thank you. In that case I leave it as it is. Greetings, TJ. |
Link Send message Joined: 4 May 07 Posts: 356 Credit: 382,349 RAC: 0 |
Does that mean that when I set the runtime at i.e. 2 hours, a Rosetta WU will be finished within 2 hours? Also note the wording "Target CPU run time". The task will try to run no more than the set CPU time, but if your CPU has a lot of other stuff to do, the actuall runtime might be a lot longer. . |
[VENETO] boboviz Send message Joined: 1 Dec 05 Posts: 1994 Credit: 9,623,704 RAC: 9,591 |
After 6 hours of crunch, error on 592222594: # cpu_run_time_pref: 7200 |
[VENETO] boboviz Send message Joined: 1 Dec 05 Posts: 1994 Credit: 9,623,704 RAC: 9,591 |
screensaver crashes with endo_ac_ wus.... |
Nick Perry Send message Joined: 19 Jul 13 Posts: 1 Credit: 501,484 RAC: 0 |
screensaver crashes with endo_ac_ wus.... same issue here. Windows 7 system runs fine XP system ALL endo units error. NOT running the screensaver, just in BOINC manager. Graphics fail after 2 to 5 minutes.. |
[VENETO] boboviz Send message Joined: 1 Dec 05 Posts: 1994 Credit: 9,623,704 RAC: 9,591 |
597301386 <core_client_version>7.0.27</core_client_version> <![CDATA[ <message> process exited with code 1 (0x1, -255) </message> <stderr_txt> [2013- 8- 9 10:33:41:] :: BOINC:: Initializing ... ok. [2013- 8- 9 10:33:41:] :: BOINC :: boinc_init() BOINC:: Setting up shared resources ... ok. BOINC:: Setting up semaphores ... ok. BOINC:: Updating status ... ok. BOINC:: Registering timer callback... ok. BOINC:: Worker initialized successfully. Registering options.. Registered extra options. Initializing broker options ... Registered extra options. Initializing core... Initializing options.... ok Options::initialize() Options::adding_options() Options::initialize() Check specs. Options::initialize() End reached ERROR: Illegal value specified for option -run:protocol : abinitio </stderr_txt> ]]> |
[VENETO] boboviz Send message Joined: 1 Dec 05 Posts: 1994 Credit: 9,623,704 RAC: 9,591 |
screensaver crashes with endo_ac_ wus.... Again....no fix? |
[VENETO] boboviz Send message Joined: 1 Dec 05 Posts: 1994 Credit: 9,623,704 RAC: 9,591 |
605202808 After 68 minutes Continuing computation from checkpoint: chk_NoTag_FastRelax__chk1_fa ... success! |
[VENETO] boboviz Send message Joined: 1 Dec 05 Posts: 1994 Credit: 9,623,704 RAC: 9,591 |
607525909 607525911 Loaded options.... ok Processed options.... ok Initializing random generators... ok Initialization complete. Setting WU description ... Unpacking zip data: ../../projects/boinc.bakerlab.org_rosetta/minirosetta_database_rev54943.zip Unpacking WU data ... Unpacking data: ../../projects/boinc.bakerlab.org_rosetta/input_ac_t20s_reg_shift_6.0A_1pma_fit_INPUT_A0076-A0089_-3_yfsong.zip Setting database description ... Setting up checkpointing ... Setting up graphics native ... BOINC:: Worker startup. Starting watchdog... Watchdog active. # cpu_run_time_pref: 7200 terminate called after throwing an instance of 'std::bad_alloc' what(): St9bad_alloc |
P . P . L . Send message Joined: 20 Aug 06 Posts: 581 Credit: 4,865,274 RAC: 0 |
I've had 7 of these fail 1 after the other all the same. ab_t20s_reg_shift_4.1A_1pma_fit_INPUT_B0402-B0408_01_SAVE_ALL_OUT_IGNORE_THE_REST_99824_2_0 https://boinc.bakerlab.org/rosetta/workunit.php?wuid=551792680 ERROR: Unable to open weights/patch file. None of (./)stage1 or (./)stage1.wts or minirosetta_database/scoring/weights/stage1 or minirosetta_database/scoring/weights/stage1.wts exist ERROR:: Exit from: src/core/scoring/ScoreFunction.cc line: 2967 # cpu_run_time_pref: 14400 SIGSEGV: segmentation violation Stack trace (9 frames): [0xb2aef87] [0xb7720400] [0x99704f6] [0x9aebb07] [0x9b4f815] [0x9b4d045] [0x8054950] [0xb33f328] [0x8048131] Exiting... </stderr_txt> ]]> |
Yuriy Naydenov Send message Joined: 17 Jun 12 Posts: 4 Credit: 4,536,267 RAC: 131 |
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Yuriy Naydenov Send message Joined: 17 Jun 12 Posts: 4 Credit: 4,536,267 RAC: 131 |
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Number crunching :
Minirosetta 3.46
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